January 26 Dan Zen Expo Exhibit
Sketches 3
Dedicated to Dave and Teresa Kuruc at Mixed Media
The third exhibit of Dan Zen sketches includes a few old and a few new. The other two exhibits can be found in the Expo Archives and the three Exhibits show about 100 sketches out of approximately 1500 spanning a period of twenty years.
Psychic Pixels (2015) ▲ One of the last sketches before the making of this exhibit. Psychic Pixels is an upcoming mobile app by Dan Zen build with ZIM, Zen's open source coding framework. Note that the Pixel Blot part was removed from the app to separate it out as a potential follow-up app. A web prototype can be found here: PSYCHIC PIXELS
Isomorphisms of Hierarchy (2015) ▲ Sketch for the used Crazy Carpet mosaic mural for Zen's favourite building on James St. N. in Hamilton, Canada. The hanging can be seen here: SEE MURAL
Collective Control (2016) ▲ Dan Zen is currently working on this Collective Control experiment where multiple people control the same object. He has an upcoming exhibit at the Factory where he will display Droner, this app, collective coloring and a set of Hula Hoop control rings for the March Art Crawl in Hamilton, Canada.
Dan Zen Creativity Trick (2014) ▲ From a design in a book of magic Zen had when he was young, Zen plans a promotion of 300 custom folded magic tricks in the loot bags of the HiveX (young entrepreneurs) conference. SEE EXAMPLE
Dan Zen Expo (2015) ▲ The plan for the Dan Zen Expo starting March 10 (not MARIO) Zen shows 52 exhibits until he turns 52. There is the initial list of topics which took ten minutes to write down. Zen has followed the list for the most part but left out a couple which were too close to other topics and also, some topics such as sketches were too long to fit into one exhibit.
Dan Zen Museum Launch (2014) ▲ The Half-century Celebration and Dan Zen Museum Launch Red Carpet Extravaganza poster. SEE VIDEO
Tilty at SuperCrawl (2013) ▲ SuperCrawl is a festival with over 100000 people on James St. N. in Hamilton. Dan Zen wore an orange ball on his head and played a physical game of Tilty with hundreds of people. The custom shorts can be seen for real in the Fashion Exhibit 1 VISIT TILTY
Clingy (2013) ▲ An upcoming wearable app that extends Hangy to be more generically located on the body. VISIT HANGY
Space Hats (2013) ▲ Different hats - Zen is planning a space beret. Some can be seen at FASHION EXHIBIT 2
Nanora Storyboard (2014) ▲ Created for the Fantastic 48 Sci-fi Challenge. Here are the scene diagrams created within 48 hours along with the video, music and editing for the short found here: WATCH VIDEO
Nanora Puzzle Game (2014) ▲ an early HTML 5 game made with CreateJS. The creation of this game was also the formation of ZIM - Zen's open source JavaScript framework. PLAY NANORA
Castle (2006) ▲ A sketch for a climbing castle in the backyard. See it in an upcoming Physical Creations 2 Exhibit featuring outdoor creations.
Loopey (2006) ▲ Zen has a series of Loopy plans. They feature loops to attach things or indeed be attached. This is a drink bottle - perhaps made from old liquor bottles!
Banana and Bacon Sandwich (2006) ▲ Sketched just before Zen became a pescatarian, this was a deliciously quick snack.
Water Bulbs (2006) ▲ One of several sketches of water bulbs - generally, let a fabric fill up with water and then press body or head against it.
Hierarchy Mapping (2009) ▲ Zen has established a slightly different left hand rule to mapping hierarchies as found in at CreativityFramework.com and in diagram below - but it certainly is a nice mapping. What is crazy, is that we deal with this kind of organization every few minutes - for instance is viewing these letters in these words on this section of the page in the museum on Dan Zen in your browser on your device, etc.
Left Hand Hierarchy Mapping Rule (2009) ▲ Another sketch (of dozens) on mapping hierarchy techniques to go from serial (coded data / information) to nest or hierarchy diagrams.
Node Notes (2009) ▲ A modified version of the original Node Notes prototype (seen in an early sketches exhibit). This one lets you create hierarchies with a sliding site in mind. Has not been built as it started to approach making the internet.
Node Note Nomenclature (2009) ▲ Certainly there are more tidy versions of this but this might have been one of the more meta of presentations - can hardly read it now.
Chronalang (2009) ▲ The idea of chronolang is that as you write, you leave clues as to where your thoughts are going so organization can be established but a linear record is also present. The language should then parse into Node Notes.
Grid to Hierarchy Studies (2009) ▲ There are about a hundred such diagrams working through aspects of Nodism. This one considering using a hierarchy to map a grid. See the PHILOSOPHY TOUR
Personal Hierarchy (2009) ▲ What are bodies are like as nest and hierarchy diagrams ;-).
Proposed Game Degree Courses (2008) ▲ Single word titles for courses - like FUN, ADDICTION, INTERFACE, PUZZLES. Broken down into three sections: Logic, Visual and Meta. That would have been an amazing opportunity for Sheridan to do something unique and modern rather than go with the copied long titles of traditional breakdown.
Touch Football (2008) ▲ Dan Zen has played touch football almost all his life. He is the founder of the Sanctuary Park game that has been going every Sunday for a dozen years.
Mood Mystery - Observation (2008) ▲ Lined paper often leads to stories and writing more than sketching so Zen keeps lined sketch pads going at the same time as plain paper pads. Mood Mytery was a unique idea where games were presented with mystery-like elements but no plots. MOOD MYSTERY
Always On (2010) ▲ A redraw of an early concept where the game is always going. Someone needs to be there at all times or the team looses.
Zen Mix II (2010) ▲ Part 2 of Zen Mix, the vlogging tool. Started to look a little like video editing software and Zen was still unsure of saving an output to load to YouTube. So he sidelined the project.
Zen Pan (2010) ▲ An online motion graphics tool - was built but left un-released due to file sizes. In the end, a video editing tool like Premiere or AfterEffects created smaller files sizes and were more feature rich. Zen mixed Zen Pan with Zen Mix to get some cool interactive mixings.
Soup Makers (2010) ▲ Plans for the nanotech story of the near future - New Hamilton Nano complex in domes in Lake Ontario. For details on the stories see the STORYTELLING EXHIBIT
Story Telling Game (2010) ▲ Hanging at a cottage, Zen often writes mysteries or games to be played. This one was a group storytelling guide to fill in the past of four characters, have them meet and then move into the future. Various themes were proposed.
Storyboard (2010) ▲ Made for a friend, this was the opening of an opening scene involving a couple dozen shots. Zen found it quite rewarding blocking out the camera motions, etc.
VISUALIZEN (2010) ▲ A wireframe diagram for a storyboard tool. Might have been fun to make but Zen considered it perhaps too much work for the potential market he could reach.
As you can see, aside from what you see at Dan Zen, there are many more ideas behind the scenes. Dan Zen has a hope that he would make everything he has invented. It looks like that may be difficult without help - and perhaps some things are better left to the imagination! This concludes our Sketches Exhibits. If you have any thoughts about what you see, please feel free to contact Zen - he is always open to discussion!
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